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3D Printed Character #4

She is done! well as done as I could get her before the due date. She is all sliced up and ready for exporting! Take a look:

She is around 20 million polygons total. I used the Zproject brush inside of Zbrush to create a nice clean surface for the different pieces to fit together. I am not using registration keys in this sculpture, i felt they were un-needed.

The next step of course is to look more into getting her printed up. I have decided to make that a project for another day. This was a really exciting process that taught me great deal, especially new techniques on sculpting hair and creating clean contact points for the pieces to come together.

Onto the next piece!


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