3D Printed Character #4
She is done! well as done as I could get her before the due date. She is all sliced up and ready for exporting! Take a look:
She is around 20 million polygons total. I used the Zproject brush inside of Zbrush to create a nice clean surface for the different pieces to fit together. I am not using registration keys in this sculpture, i felt they were un-needed.
The next step of course is to look more into getting her printed up. I have decided to make that a project for another day. This was a really exciting process that taught me great deal, especially new techniques on sculpting hair and creating clean contact points for the pieces to come together.
Onto the next piece!